I started my first remote job in April 2011 and have worked that way ever since. I've seen the rise and fall of Hipchat, the introduction of custom emojis, the adoption of threads, and the rise of video meetings. This post is about how I've communicated with my team and shipped product while sitting in my living room.
Remote work can be broken down to three things: the chamber theater, the telephone game, and the trust fall.
There's one conclusion I've come to about remote work: it is relatively free of politics. You can either perform or you can't, and you can either communicate what you've done or you can't.
Game development: oddly suitable for remote work
My experiences here formed
I'll start with the first strong opinion I have: surveillance is unnecessary, and companies who want a recording of you working at your desk are not worth the time to educate. Having shipped six video games and developed a healthcare platform
[ain't nobody got time fo dat]